Top Or Bottom Game

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Search, watch, and cook every single Tasty recipe and video ever - all in one place! Personality Test - Can We Guess Whether You're A Top, Bottom, Vers Or Side? Can We Guess Whether You're A Top, Bottom, Vers Or Side? Our ultra-scientific and completely error-free quiz knows exactly what you get up to between the sheets. Read Top Or Bottom from the story Zodiac signs by SeriaRose (Seria ♌️) with 122,485 reads. Pisces, leo, virgo. Tops: Leo, Scorpio, Taurus ( ͡° ͜ʖ ͡°) hi there.

Red dog casino reviews. Thinking about having anal sex, but don't know if you're a top or bottom? First things first: Let's take a look at what the terms mean. Bear in mind that human sexuality is fluid and highly nuanced, and the labels as used here are meant only to help us understand each other, not to stereotype or classify too strictly.

Top, Bottom, or 'It Depends'?

Slots for free to play. A top is a partner who prefers to penetrate his partner—as opposed to a bottom, who prefers to be penetrated. Explaining the terms this way, however, is a bit of an oversimplification. These preferences each typically come with preconceived notions about the types of people who fit each one—but whether these ideas ring true matters only to you and your partner.

Some people think that to be a bottom, you must be the more effeminate or less dominant partner; likewise, some people think of tops as men who take the lead and are more assertive and conventionally masculine than a top. This isn't always the case, though. A person's preference for topping and bottoming is most often determined simply by which act gives more pleasure (if any at all), not by how he acts outside of the bedroom.

Be Open, Adventurous, and Respectful

That's why the best way to determine if you're a top or bottom is to experiment with your partner. If you keep an open mind and go into sex without a predetermined idea of what should happen, you and your partner will likely fall into your natural preferences. Do what feels right to you both, and let nature take its course. Your preference will make itself clear in time.

Sure, some guys know right away which they prefer, even before having sex for the first time. Best n64 emulator mac. Chances are, even if they've never had anal with other guys, they have experimented during masturbation. That's also a safe, stress-free way to shed light on your pleasure preference.

Even still, some guys prefer not to label themselves or are more versatile—meaning they enjoy both topping and bottoming. And of course, much depends on your partner: For example, you might prefer bottoming with your new guy, even though you found topping more pleasurable with your ex. Or maybe your partner prefers topping but is open to switching roles out of the desire to please you.

Don't Focus on the Labels

In any case, sex of any kind is best had without anxiety, too-high expectations, and strict labeling. A calm, cool, relaxed body, an open mind, mutual respect, and patience can reward you both with some pretty amazing sexual experiences. Instead of writing the script of what your anal encounter should be, go in with a blank canvas, let nature take control, and listen to your body's signals. If your role feels off or uncomfortable for you, speak up, and encourage your partner to do the same. Sex is a dance of sorts, and who leads isn't quite as important as what happens in the space between the two of you.

Strike It Lucky
Also known asMichael Barrymore's Strike It Rich
GenreGame show
Created byKline & Friends
Presented byMichael Barrymore
Voices ofJohn Benson
Robin Houston
Nick Jackson
Composer(s)Hal Hidey
Country of originUnited Kingdom
Original language(s)English
No. of series13
No. of episodes209
Production
Running time30 minutes (inc. adverts)
Production company(s)Thames in association with Talbot Television and Blair Entertainment's Kline & Friends Inc. (1986–94)
LWT and Fremantle (UK) Productions (Grundy) (1996–99)
DistributorFremantle
Release
Original networkITV
Picture format4:3
Original release29 October 1986 –
23 August 1999
Chronology
Related showsStrike It Rich(US version)

Strike It Lucky (known as Michael Barrymore's Strike It Rich from 1996 to 1999) is a British television game show that ran from 29 October 1986 to 23 August 1999, originally produced by Thames Television for ITV, and presented by the British comedian Michael Barrymore. It was based on the American game show Strike It Rich that aired in 1986.

In its formative years, it became well known for the outlandish and often highly eccentric contestants it featured; Barrymore would often spend the first several minutes of an episode talking with them. The introductory footage of the prizes on offer were also noteworthy, often filmed in black-and-white with a slapstick style.

History[edit]

In 1987, it was the fifth most watched programme on UK television. The Thames Television version of the show was recorded at Teddington Studios, and later Pinewood Studios.

From 1996, the new version aired under the title Strike it Rich; this being the title of the short-lived American game show on which it was based, and it moved (with a redesigned set) to The London Studios.

The show is one of very few ITV programmes to have been produced by both Thames and LWT (weekday and weekend ITV franchise holders in London, respectively).

In June 2019, it was announced that Strike it Lucky, as one of the country's five all-time favourite game shows, was to be supersized and rebooted in a new series Alan Carr's Epic Gameshow for a broadcast on ITV on 20 June 2020. Hosted by Alan Carr, the series was filmed at dock10 studios.[1] A casino game.

Main game[edit]

Three teams of two competed to win cash and prizes. One member of each team stood at the podium to answer questions, while the other moved along a path lined with 10 television monitors. Each team had its own path, and the moving contestants started at the first monitor, needing a total of nine steps to reach the other end. The team in control was given a category and a list of six answers, and the answering contestant chose to play two, three, or four questions. If they answered all the questions correctly, their teammate gained the right to move one step ahead per question. An incorrect answer gave the next team in line a chance to steal control by answering the same question and any that followed it. If all three teams missed the same question, the category was thrown out and a new one was offered to the team that had originally had control.

When a team finished answering the questions, the moving contestant advanced one step at a time and pressed the button below each monitor to reveal cash, a prize, or a Hot Spot (between five and eight altogether). If cash or a prize was revealed, the team could either bank it and end their turn, or risk it and take another step if they had earned any more. Finding a Hot Spot forfeited all un-banked prizes and ended the turn. If a team completed all their moves without finding a Hot Spot, all prizes found on that turn were automatically banked. Once a team's turn ended for any reason, the next team in line played.

If a team was on the sixth or seventh step of their path, they could not ask for any number of questions that would take them past the ninth one. A team on the eighth step could only play two questions and had to stop at the ninth step if they answered both correctly. Once a team reached the ninth step, they had a choice to either end the turn and bank the prizes, or to attempt one final open-ended question for which conferring was allowed. If they attempted the question on that same turn and missed, they forfeited the un-banked prizes and had to answer a new question on their next turn. The first team to correctly answer their final question won the game, banked any prizes still at risk, and advanced to the bonus round. If time was called before a team reached the ninth step, the team in last place was eliminated and the second-place team moved up to the same position as the leaders. These two teams were asked one final tiebreaker question; the first to answer correctly won the game.

Teams kept all cash and prizes they banked during the game. If a team finished with nothing in the bank, they received a consolation prize. In early episodes, this was a bottle of champagne. Later, Barrymore would either reveal the next two prizes along the team's path and award these, or allow the team to keep the last set of prizes they had lost to a Hot Spot.

Bonus round[edit]

The bonus round used all 30 monitors lining the three paths. How to play pc minecraft with friends. Ten each of arrows, Hot Spots, and true/false questions were shuffled and hidden among the monitors. At the outset, the team bid on how few Hot Spots they believed they would hit during the round (two, three, or four); the lower their bid, the more money was at stake. They advanced one step at a time, choosing the top, middle, or bottom monitor at each step. Arrows represented safe moves, while a correct answer or miss on a question turned it into an arrow or Hot Spot, respectively.

If the team completed all 10 steps without exceeding their bid of Hot Spots, they won the cash prize for that bid. These prizes were £2,000/£1,500/£1,000 for the first three series of Strike It Lucky, increased to £3,000/£2,000/£1,000 for the fourth through eighth series, and again to £5,000/£4,000/£3,000 for the ninth. When the series was re-titled Strike It Rich, the prizes were £10,000/£7,000/£5,000.

From the fourth through the ninth series, teams who failed to win their jackpot received 10% of its value for every safe step they took before exceeding their bid (£300/£200/£100, then £500/£400/£300). On Strike It Rich, the consolation was 5% per step (£500/£350/£250).

Merchandise[edit]

In 1988, a home version of Strike it Lucky was released by Parker Games.

An interactive DVD of Strike it Lucky went on sale throughout the UK on 13 November 2006. Produced by Fremantle Home Entertainment, and with over 2,000 questions available, original host Michael Barrymore provides links to the game play, which stays loyal to the format of its television equivalent.

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Transmissions[edit]

SeriesStart dateEnd dateEpisodes
129 October 198631 December 198610
215 April 198724 June 198710
317 September 198728 January 198820
44 October 198814 February 198920
525 December 19894 June 199022
625 September 199012 February 199120
723 September 199126 December 199113
821 September 199228 December 199213
927 September 199329 December 199428
1012 December 19963 April 199716
118 September 199729 December 199716
1217 September 199823 August 199916
135 July 19999 August 19996

Top Or Bottom Games

Ratings[edit]

Series 12[edit]

Episode no.Air dateViewers
(millions)[2]
ITV weekly
ranking[2]
117 September 19986.3127
224 September 19986.4925
31 October 1998N/AN/A
48 October 19987.0327
515 October 19987.0228
622 October 1998N/AN/A
75 November 1998N/AN/A
812 November 19986.9628
919 November 19987.4925
1026 November 19987.7726
117 June 19998.0513
1214 June 19997.2914
1321 June 19997.3615
1428 June 19997.4017
1516 August 19996.8818
1623 August 19996.3320

Series 13[edit]

Episode no.Air dateViewers
(millions)[2]
ITV weekly
ranking[2]
15 July 19996.9217
212 July 19996.2423
319 July 19997.1517
426 July 19996.7914
52 August 19997.3117
69 August 19996.7220

References[edit]

Top Or Bottom Game 2

  1. ^'ITV orders reboot of five classic gameshows from Talkback'. Televisual. 13 June 2019.
  2. ^ abcd'Weekly Top 30 Programmes'. Broadcasters' Audience Research Board. Retrieved 27 December 2014.

External links[edit]

Top Or Bottom Game Demo

  • Strike It Lucky on IMDb
  • Strike it Lucky! at BFI
  • Michael Barrymore's Strike it Rich! at BFI
  • Strike It Lucky at UKGameshows.com
Retrieved from 'https://en.wikipedia.org/w/index.php?title=Strike_It_Lucky&oldid=986038126'




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